
Fixed a streaming issue that causes some streaming scenarios to end on a black screen.( PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.(PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.(PC only) Performance improvements for some VFX.(PC only) Updated streaming budgets that will help alleviate traversal hitching.(PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.Here are the fixes you can expect with this patch: Keep an eye for the latest updates via the Twitter account.
PC: Patch expected to deploy as soon as possible this week. PlayStation 5 and Xbox Series X | S: Patch expected to deploy Tuesday, May 9. We also share information about your use of our website with our social media, advertising and analytics partners. We use cookies to personalize content and ads, provide social media features, and analyze the use of our website. This helps us measure the effectiveness of our marketing campaigns. Microsoft Advertising uses these cookies to anonymously identify user sessions. It also serves behaviorally targeted ads on other websites, similar to most specialized online marketing companies. The Facebook cookie is used by it's parent company Meta to monitor behavior on this website in order to serve targeted ads to its users when they are logged into its services. Google will use this information for the purpose of evaluating your use of the website, compiling reports on website activity for us and providing other services relating to website activity and internet usage. The purpose of Google Analytics is to analyze the traffic on our website.
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